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Forces

Force functions for particles.

This module contains functions for applying forces to particles. It includes functions for moving, attracting, repelling and gravitating particles. It also includes variations of these functions for specific species of particles.

attract(particles, pos, mass, radius)

Attract the particles to a position.

Parameters:

Name Type Description Default
particles template

Particles.

required
pos vec2

Attraction position.

required
mass f32

Attraction mass.

required
radius f32

Attraction radius.

required
Source code in src/tolvera/vera/forces.py
@ti.kernel
def attract(particles: ti.template(), pos: ti.math.vec2, mass: ti.f32, radius: ti.f32):
    """Attract the particles to a position.

    Args:
        particles (ti.template): Particles.
        pos (ti.math.vec2): Attraction position.
        mass (ti.f32): Attraction mass.
        radius (ti.f32): Attraction radius.
    """
    for i in range(particles.field.shape[0]):
        p = particles.field[i]
        if p.active == 0:
            continue
        particles.field[i].vel += attract_particle(p, pos, mass, radius)

attract_particle(p, pos, mass, radius)

Attract a particle to a position.

Parameters:

Name Type Description Default
particles Particle

Individual particle.

required
pos vec2

Attraction position.

required
mass f32

Attraction mass.

required
radius f32

Attraction radius.

required

Returns:

Type Description
vec2

ti.math.vec2: Attraction velocity.

Source code in src/tolvera/vera/forces.py
@ti.func
def attract_particle(
    p: Particle, pos: ti.math.vec2, mass: ti.f32, radius: ti.f32
) -> ti.math.vec2:
    """Attract a particle to a position.

    Args:
        particles (Particle): Individual particle.
        pos (ti.math.vec2): Attraction position.
        mass (ti.f32): Attraction mass.
        radius (ti.f32): Attraction radius.

    Returns:
        ti.math.vec2: Attraction velocity.
    """
    target_distance = (pos - p.pos).norm()
    vel = ti.Vector([0.0, 0.0])
    if target_distance < radius:
        factor = (radius - target_distance) / radius
        vel = (pos - p.pos).normalized() * mass * factor
    return vel

attract_species(particles, pos, mass, radius, species)

Attract the particles of a given species to a position.

Parameters:

Name Type Description Default
particles template

Particles.

required
pos vec2

Attraction position.

required
mass f32

Attraction mass.

required
radius f32

Attraction radius.

required
species i32

Species index.

required
Source code in src/tolvera/vera/forces.py
@ti.kernel
def attract_species(
    particles: ti.template(),
    pos: ti.math.vec2,
    mass: ti.f32,
    radius: ti.f32,
    species: ti.i32,
):
    """Attract the particles of a given species to a position.

    Args:
        particles (ti.template): Particles.
        pos (ti.math.vec2): Attraction position.
        mass (ti.f32): Attraction mass.
        radius (ti.f32): Attraction radius.
        species (ti.i32): Species index.
    """
    for i in range(particles.field.shape[0]):
        p = particles.field[i]
        if p.active == 0:
            continue
        if p.species != species:
            continue
        particles.field[i].vel += attract_particle(p, pos, mass, radius)

centripetal(particles, centre, direction, weight)

Apply a centripetal force to the particles.

Parameters:

Name Type Description Default
particles template

Particles.

required
centre vec2

Centripetal centre.

required
direction i32

Centripetal direction.

required
weight f32

Centripetal weight.

required
Source code in src/tolvera/vera/forces.py
@ti.kernel
def centripetal(particles: ti.template(), centre: ti.math.vec2, direction: ti.i32, weight: ti.f32):
    """Apply a centripetal force to the particles.

    Args:
        particles (ti.template): Particles.
        centre (ti.math.vec2): Centripetal centre.
        direction (ti.i32): Centripetal direction.
        weight (ti.f32): Centripetal weight.
    """
    for i in range(particles.field.shape[0]):
        p = particles.field[i]
        if p.active == 0:
            continue
        particles.field[i].vel += centripetal_particle(p, centre, direction, weight)

centripetal_particle(p, centre, direction, weight)

Apply a centripetal force to a particle.

Parameters:

Name Type Description Default
p Particle

Individual particle.

required
centre vec2

Centripetal centre.

required
direction i32

Centripetal direction.

required
weight f32

Centripetal weight.

required

Returns:

Type Description
vec2

ti.math.vec2: Centripetal velocity.

Source code in src/tolvera/vera/forces.py
@ti.func
def centripetal_particle(p: ti.template(), centre: ti.math.vec2, direction: ti.i32, weight: ti.f32) -> ti.math.vec2:
    """Apply a centripetal force to a particle.

    Args:
        p (Particle): Individual particle.
        centre (ti.math.vec2): Centripetal centre.
        direction (ti.i32): Centripetal direction.
        weight (ti.f32): Centripetal weight.

    Returns:
        ti.math.vec2: Centripetal velocity.
    """
    r = p.pos - centre
    if direction == 0:
        r = -r
    v_perp = ti.Vector([-r[1], r[0]])
    norm = v_perp.norm() + 1e-5
    v_perp_normalized = v_perp / norm
    speed = p.vel.norm()
    new_vel = v_perp_normalized * speed * weight
    return new_vel

gravitate(particles, G, radius)

Gravitate the particles.

Parameters:

Name Type Description Default
particles template

Particles.

required
G f32

Gravitational constant.

required
radius f32

Gravitational radius.

required
Source code in src/tolvera/vera/forces.py
@ti.kernel
def gravitate(particles: ti.template(), G: ti.f32, radius: ti.f32):
    """Gravitate the particles.

    Args:
        particles (ti.template): Particles.
        G (ti.f32): Gravitational constant.
        radius (ti.f32): Gravitational radius.
    """
    for i, j in ti.ndrange(particles.field.shape[0], particles.field.shape[0]):
        if i == j:
            continue
        p1 = particles.field[i]
        p2 = particles.field[j]
        if (p2.pos - p1.pos).norm() > radius:
            continue
        particles.field[i].vel += gravitation(p1, p2, G)

gravitate_species(particles, G, radius, species)

Gravitate the particles of a given species.

Parameters:

Name Type Description Default
particles template

Particles.

required
G f32

Gravitational constant.

required
radius f32

Gravitational radius.

required
species i32

Species index.

required
Source code in src/tolvera/vera/forces.py
@ti.kernel
def gravitate_species(
    particles: ti.template(), G: ti.f32, radius: ti.f32, species: ti.i32
):
    """Gravitate the particles of a given species.

    Args:
        particles (ti.template): Particles.
        G (ti.f32): Gravitational constant.
        radius (ti.f32): Gravitational radius.
        species (ti.i32): Species index.
    """
    for i, j in ti.ndrange(particles.field.shape[0], particles.field.shape[0]):
        if i == j:
            continue
        p1 = particles.field[i]
        p2 = particles.field[j]
        if p1.species != species or p2.species != species:
            continue
        if (p2.pos - p1.pos).norm() > radius:
            continue
        particles.field[i].vel += gravitation(p1, p2, G)

gravitation(p1, p2, G)

Calculate the gravitational force between two particles.

Parameters:

Name Type Description Default
p1 Particle

Particle 1.

required
p2 Particle

Particle 2.

required
G f32

Gravitational constant.

required

Returns:

Type Description
vec2

ti.math.vec2: Gravitational force.

Source code in src/tolvera/vera/forces.py
@ti.func
def gravitation(p1: Particle, p2: Particle, G: ti.f32) -> ti.math.vec2:
    """Calculate the gravitational force between two particles.

    Args:
        p1 (Particle): Particle 1.
        p2 (Particle): Particle 2.
        G (ti.f32): Gravitational constant.

    Returns:
        ti.math.vec2: Gravitational force.
    """
    r = p2.pos - p1.pos
    distance = r.norm() + 1e-5
    force_direction = r.normalized()
    force_magnitude = G * p1.mass * p2.mass / (distance**2)
    force = force_direction * force_magnitude
    return force / p1.mass

move(particles)

Move the particles.

Parameters:

Name Type Description Default
particles template

Particles.

required
Source code in src/tolvera/vera/forces.py
@ti.kernel
def move(particles: ti.template()):
    """Move the particles.

    Args:
        particles (ti.template): Particles.
    """
    for i in range(particles.field.shape[0]):
        if particles.field[i].active == 0:
            continue
        p1 = particles.field[i]
        particles.field[i].pos += p1.vel * p1.speed * p1.active

noise(particles, weight)

Add noise to the particles.

Parameters:

Name Type Description Default
particles template

Particles.

required
weight f32

Noise weight.

required
Source code in src/tolvera/vera/forces.py
@ti.kernel
def noise(particles: ti.template(), weight: ti.f32):
    """Add noise to the particles.

    Args:
        particles (ti.template): Particles.
        weight (ti.f32): Noise weight.
    """
    for i in range(particles.field.shape[0]):
        p = particles.field[i]
        if p.active == 0:
            continue
        particles.field[i].vel += (ti.Vector([ti.random() - 0.5, ti.random() - 0.5]) * weight)
        particles.field[i].pos += p.vel * p.speed * p.active

repel(particles, pos, mass, radius)

Repel the particles from a position.

Parameters:

Name Type Description Default
particles template

Particles.

required
pos vec2

Repulsion position.

required
mass f32

Repulsion mass.

required
radius f32

Repulsion radius.

required
Source code in src/tolvera/vera/forces.py
@ti.kernel
def repel(particles: ti.template(), pos: ti.math.vec2, mass: ti.f32, radius: ti.f32):
    """Repel the particles from a position.

    Args:
        particles (ti.template): Particles.
        pos (ti.math.vec2): Repulsion position.
        mass (ti.f32): Repulsion mass.
        radius (ti.f32): Repulsion radius.
    """
    for i in range(particles.field.shape[0]):
        p = particles.field[i]
        if p.active == 0:
            continue
        particles.field[i].vel += repel_particle(p, pos, mass, radius)

repel_particle(p, pos, mass, radius)

Repel a particle from a position.

Parameters:

Name Type Description Default
p Particle

Individual particle.

required
pos vec2

Repulsion position.

required
mass f32

Repulsion mass.

required
radius f32

Repulsion radius.

required

Returns:

Type Description
vec2

ti.math.vec2: Repulsion velocity.

Source code in src/tolvera/vera/forces.py
@ti.func
def repel_particle(
    p: Particle, pos: ti.math.vec2, mass: ti.f32, radius: ti.f32
) -> ti.math.vec2:
    """Repel a particle from a position.

    Args:
        p (Particle): Individual particle.
        pos (ti.math.vec2): Repulsion position.
        mass (ti.f32): Repulsion mass.
        radius (ti.f32): Repulsion radius.

    Returns:
        ti.math.vec2: Repulsion velocity.
    """
    target_distance = (pos - p.pos).norm()
    vel = ti.Vector([0.0, 0.0])
    if target_distance < radius:
        factor = (target_distance - radius) / radius
        vel = (pos - p.pos).normalized() * mass * factor
    return vel

repel_species(particles, pos, mass, radius, species)

Repel the particles of a given species from a position.

Parameters:

Name Type Description Default
particles template

Particles.

required
pos vec2

Repulsion position.

required
mass f32

Repulsion mass.

required
radius f32

Repulsion radius.

required
species i32

Species index.

required
Source code in src/tolvera/vera/forces.py
@ti.kernel
def repel_species(
    particles: ti.template(),
    pos: ti.math.vec2,
    mass: ti.f32,
    radius: ti.f32,
    species: ti.i32,
):
    """Repel the particles of a given species from a position.

    Args:
        particles (ti.template): Particles.
        pos (ti.math.vec2): Repulsion position.
        mass (ti.f32): Repulsion mass.
        radius (ti.f32): Repulsion radius.
        species (ti.i32): Species index.
    """
    for i in range(particles.field.shape[0]):
        p = particles.field[i]
        if p.active == 0:
            continue
        if p.species != species:
            continue
        particles.field[i].vel += repel_particle(p, pos, mass, radius)